Showing posts with label 2010. Show all posts
Showing posts with label 2010. Show all posts

Wednesday, September 26, 2012

Poverty Chat - Mircosoft Imagine Cup 2010

Luke (me) and Jimmy create a game to help the awareness about poverty. The key technology of the game are AI chat bots.

Game Overview
Poverty Chat is a unique web based game that uses natural language to explore a virtual world. The player will have an opportunity to meet an array of different characters. The player will have to solve the mysteries by chatting with other characters in the game. These characters don’t have the average computer response you are used to; they each have their own personality and will response to you differently using an AI Bot technology.  The idea is to get the user involved in conversations.  Some of the characters may refer to others to find the right answer.  When  the answer is found their notepad takes note for them for later levels.

The theme of the game is Poverty. The player will learn what, why, and solutions to poverty throughout the game and will be needed to win the game.







In Poverty Chat you are a reporter in which you must discover what is the reasons for poverty in this village (and in other places). Information is learned through chatting with the AI characters.

This is our entry for the Microsoft Imagine Cup in 2010 in the Game category. Team consisted of me and one of my brothers Jimmy. Our target was the end poverty section of the United Nations Millennium Goals. The goal of the game is to inform the players of the game of reasons for poverty in a creative way.

We did extensive work with AI bots, and built them in a way that you can learn what you need to do next, with out just giving you the answer. It would listen to what you say before he would know what he was going to say.

We did the bots using Pandora Bots. http://www.pandorabots.com/botmaster/en/home

Microsoft Imagine Cup - http://www.imaginecup.com/

Speed - Mix10kb Contest

Speed the card game is 1 to 2 player game made in Silverlight and C#.
(A playable version is available below -- this is the version under 10kb)

The objective of the game is to get rid of your cards before your opponent. The computer has 3 modes: Easy, Normal, and Hard. Control the cards and their placement with the keyboard.

"Rules of speed:
1.Cannot have more then 5 cards.
2.you can only place a card on top of pile if your card is 1 about or below then the current card.
3. To win get rid of all the cards in your hand and deck before your opponent.
Player One uses a,s,d,q,e.
Player Two uses (on the NumPad) 4,5,6,7,9 (With NumLock ON).
P will add a card to each pile.

There are 3 single player modes and one multiplayer mode. So go get a friend and play!"

This was made for the Mix 10k contest in 2010.
The contest is simple. Make a program in 10kb or less.
I made an entry and got a t-shirt sent to my house to prove it!

My Shirt!

Get Microsoft Silverlight

http://mix10k.visitmix.com/entry/details/214


Speed the card game is another one of my favorite programs I made. Some of the original versions, used the mouse to move cards around, but in an attempt to make it a 2 player game, I switched the controls to the keyboard. I also had to cut out a lot to make it work under 10kb.

Daily Compliment

Ever thought it would be nice if there was a way to give someone an automated compliment everyday?

In this program, (which accordingly was created around valentines day for a friend of mine), you are able to log in with your own name into the program. The compliments use your name as part of the compliment.

Added a feature, where you only get one compliment a day. If you try again, it gives you the same one and tells you to come back tomorrow.





    





One of my favorite personal projects by far.